ok i would like to preface this by saying i haven't made a game in godot before and it was less straightforward than i thought so it's only *loosely* tied to the theme of evolution... i guess the snake evolves as it eats bugs? idk

made for the swin game maker's club game jam with the theme "evolution"

controls: click and hold the mouse to move the snake, it will automatically follow your cursor. eat bugs to get points, avoid the bombs.

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particle accelerator snake!